Energisers

Speed Ranking

RankingRemote or in person

Order five things before the timer runs out.

A stripped-down version of the ranking activities: five items, two minutes alone, three minutes as a team, no expert answer. Just enough structure to force a team to actually decide something together, and short enough to use as a warm-up for one that matters.

Run this when…

The situations it was built for. If none of these is the room you have, it is probably the wrong activity.

  • A warm-up before Desert Survival or Lost at Sea
  • A short meeting that needs one decision made
  • Teaching a group how the ranking format works

How it runs

Order a list alone, then as a team. The gap between the two is the debrief.

  1. 1You start a session and put the code on the big screen.
  2. 2Everyone joins on their phone — no app, no sign-up, just the code.
  3. 3You drive the pace from the host screen; the room answers as they go.
  4. 4Ending the session builds the report, with every answer in it.

Running it well

Only the host sees these. Participants never do.

  • Use it to teach the ranking format before Desert Survival rather than as a session of its own.
  • The two minutes alone are not optional. Without an individual answer the team's ranking has nothing to be compared against.

Run it yourself

Free for thirty days, no card. Add it, share the code, and your room is playing in about fifteen seconds.

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At a glance
Players
4–120
Runs for
5–10 min
Where
Remote or in person
Big screen
Required
Teams
Supported
Best for
Energisers
What it builds
decision makingcollaborationspeed