Icebreakers

Who Said It?

Guess whoRemote or in person

Anonymous confessions, matched back to their owners.

Everyone submits one small, harmless confession. The room reads them one at a time and guesses who wrote each. Faster than Two Truths and better in a room that already half-knows each other.

Run this when…

The situations it was built for. If none of these is the room you have, it is probably the wrong activity.

  • A team that half-knows each other after a reorg
  • A remote team meeting in person for the first time
  • The evening before a two-day offsite

How it runs

Everyone submits something in secret, then the room works out whose is whose.

  1. 1You start a session and put the code on the big screen.
  2. 2Everyone joins on their phone — no app, no sign-up, just the code.
  3. 3You drive the pace from the host screen; the room answers as they go.
  4. 4Ending the session builds the report, with every answer in it.

Running it well

Only the host sees these. Participants never do.

  • Give an example first, and make yours mildly embarrassing. The room calibrates entirely off the facilitator's example.
  • Read them in a flat voice. Performing a confession tells the room whose it is before anyone has guessed.

Run it yourself

Free for thirty days, no card. Add it, share the code, and your room is playing in about fifteen seconds.

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At a glance
Players
5–60
Runs for
8–14 min
Where
Remote or in person
Big screen
Required
Teams
Individual only
Best for
Getting acquainted
What it builds
communicationcollaboration